And talk about The Sims instead. 🙂
I have to confess–when I finish my work quota and am looking to relax, I either watch a movie or play The Sims. The other day I sat down with the Sims, and the next thing I knew, three hours had passed!
What is it? Sims stands for “simulation,” I suspect, and the game has been around for ages, but the latest and greatest version recently released. I tried to play it on my old computer, but the grahics were so intense that the two-year-old machine just couldn’t handle it. But my new desktop handles it just fine.
It’s so detailed that you can see incredible facial expressions if you zoom in. And if you hang a mirror in your Sim’s room, you can actually see reflections of the furniture you’ve placed on the other side.
In The Sims, you can either play with an already-established family, or you can build your own Sims and go from there. These Sims are remarkably life-like. They have to eat, take a bath, use the toilet, and go to work. (They don’t get sick, though. Hmm.) They have babies; they die of old age (suddenly, without much warning, the Grim Reaper appears and hustles your Sim’s ghostly outline away.)
And to create a baby–well. Clearing throat. You have to have two Sims, one male, one female, and they can’t be gray-haired. You have to move through the stages of friendship and hand-holding and affection . . . and then half the time one Sim will throw up his hand and declare he’s “not in the mood” right now. LOL. I tell you, it’s just like real life!
About the only things missing from The Sims’ lives are 1) religion and 2) illness. Although I have heard some characters sneeze, I’ve never heard one pray.
The Sim’s television sets–you can change the channel to different programs. And the commercials, though spoken in Sim language, are amazingly real! Too funny.
I love the babies. They need their diapers changed and they need bottles and high chairs and proper cribs, or they’ll end up sleeping on the floor and being grumpy.
I could say more, but I need to get going today, so let me sign off with this. The Sims has given me an obvious solution to those who can’t seem to reconcile man’s free will with God’s sovereign ordination. When you create a Sim, you choose his personality and attributes. And, knowing those, you can pretty much predict how your Sim will behave in any given situation–unless you step in and command him to do something. (And even then, your Sim will wave his hands and loudly complain.)
So . . . what’s the problem with free will AND sovereignty? I see it play out every night. 🙂